| | 1 | | using UnityEngine; |
| | 2 | |
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| | 3 | | namespace DCLServices.MapRendererV2.ComponentsFactory |
| | 4 | | { |
| | 5 | | /// <summary> |
| | 6 | | /// Placed on the prefab, contains the hierarchical structure needed for Map Layers |
| | 7 | | /// </summary> |
| | 8 | | public class MapRendererConfiguration : MonoBehaviour |
| | 9 | | { |
| | 10 | | [field: SerializeField] |
| 96 | 11 | | public Transform AtlasRoot { get; private set; } |
| | 12 | |
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| | 13 | | [field: SerializeField] |
| 96 | 14 | | public Transform SatelliteAtlasRoot { get; private set; } |
| | 15 | |
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| | 16 | | [field: SerializeField] |
| 96 | 17 | | public Transform ColdUserMarkersRoot { get; private set; } |
| | 18 | |
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| | 19 | | [field: SerializeField] |
| 288 | 20 | | public Transform HotUserMarkersRoot { get; private set; } |
| | 21 | |
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| | 22 | | [field: SerializeField] |
| 96 | 23 | | public Transform FriendUserMarkersRoot { get; private set; } |
| | 24 | |
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| | 25 | | [field: SerializeField] |
| 192 | 26 | | public Transform ScenesOfInterestMarkersRoot { get; private set; } |
| | 27 | |
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| | 28 | | [field: SerializeField] |
| 192 | 29 | | public Transform FavoritesMarkersRoot { get; private set; } |
| | 30 | |
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| | 31 | | [field: SerializeField] |
| 192 | 32 | | public Transform HomePointRoot { get; private set; } |
| | 33 | |
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| | 34 | | [field: SerializeField] |
| 96 | 35 | | public Transform PlayerMarkerRoot { get; private set; } |
| | 36 | |
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| | 37 | | [field: SerializeField] |
| 97 | 38 | | public Transform ParcelHighlightRoot { get; private set; } |
| | 39 | |
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| | 40 | | [field: SerializeField] |
| 0 | 41 | | public Transform MapCamerasRoot { get; private set; } |
| | 42 | | } |
| | 43 | | } |