< Summary

Class:DCLServices.MapRendererV2.MapLayers.MapRendererMarkerBase
Assembly:MapRendererV2
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLServices/MapRendererV2/MapLayers/MapRendererMarkerBase.cs
Covered lines:1
Uncovered lines:0
Coverable lines:1
Total lines:10
Line coverage:100% (1 of 1)
Covered branches:0
Total branches:0
Covered methods:3
Total methods:3
Method coverage:100% (3 of 3)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
MapRendererMarkerBase()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLServices/MapRendererV2/MapLayers/MapRendererMarkerBase.cs

#LineLine coverage
 1using UnityEngine;
 2
 3namespace DCLServices.MapRendererV2.MapLayers
 4{
 5    internal class MapRendererMarkerBase : MonoBehaviour
 6    {
 7        [field: SerializeField]
 316408        internal Vector2 pivot { get; private set; } = new (0.5f, 0.5f);
 9    }
 10}