| | 1 | | using System; |
| | 2 | | using TMPro; |
| | 3 | | using UnityEngine; |
| | 4 | |
|
| | 5 | | namespace DCLServices.MapRendererV2.MapLayers.ParcelHighlight |
| | 6 | | { |
| | 7 | | internal class ParcelHighlightMarkerObject : MapRendererMarkerBase |
| | 8 | | { |
| | 9 | | [field: SerializeField] |
| 97 | 10 | | internal SpriteRenderer spriteRenderer { get; private set; } |
| | 11 | |
|
| | 12 | | [field: SerializeField] |
| 194 | 13 | | internal TextMeshPro text { get; private set; } |
| | 14 | |
|
| | 15 | | private float textBaseScale; |
| | 16 | |
|
| | 17 | | private void Awake() |
| | 18 | | { |
| 97 | 19 | | textBaseScale = text.transform.localScale.x; |
| 97 | 20 | | } |
| | 21 | |
|
| | 22 | | public void SetScale(float baseScale, float newScale) |
| | 23 | | { |
| 0 | 24 | | text.transform.localScale = new Vector3(textBaseScale * newScale/baseScale, textBaseScale * newScale/baseSca |
| 0 | 25 | | } |
| | 26 | | } |
| | 27 | | } |