| | 1 | | using System; |
| | 2 | | using UIComponents.Scripts.Components.Text; |
| | 3 | | using UnityEngine; |
| | 4 | | using UnityEngine.UI; |
| | 5 | |
|
| | 6 | | namespace DCL |
| | 7 | | { |
| | 8 | | public class NavMapChunksLayersView : MonoBehaviour |
| | 9 | | { |
| | 10 | | private const int SATELLITE_SECTION = 0; |
| | 11 | | private const int PARCELS_SECTION = 1; |
| | 12 | |
|
| | 13 | | [SerializeField] private SectionSelectorComponentView atlasLayerSectionSelector; |
| | 14 | |
|
| | 15 | | [Space] |
| | 16 | | [SerializeField] private TMPTextHyperLink tmpTextHyperLink; |
| | 17 | |
|
| | 18 | | private Image satelliteLayerBackground; |
| | 19 | | private Image parcelsLayerBackground; |
| | 20 | |
|
| | 21 | | public event Action ParcelsButtonClicked; |
| | 22 | | public event Action SatelliteButtonClicked; |
| | 23 | | public event Action HyperLinkClicked; |
| | 24 | |
|
| | 25 | | private void Start() |
| | 26 | | { |
| 1 | 27 | | atlasLayerSectionSelector.GetSection(SATELLITE_SECTION) |
| | 28 | | .onSelect.AddListener(isActive => |
| | 29 | | { |
| 0 | 30 | | if (isActive) |
| 0 | 31 | | SatelliteButtonClicked?.Invoke(); |
| 0 | 32 | | }); |
| | 33 | |
|
| 1 | 34 | | atlasLayerSectionSelector.GetSection(PARCELS_SECTION) |
| | 35 | | .onSelect.AddListener(isActive => |
| | 36 | | { |
| 0 | 37 | | if (isActive) |
| 0 | 38 | | ParcelsButtonClicked?.Invoke(); |
| 0 | 39 | | }); |
| | 40 | |
|
| 1 | 41 | | tmpTextHyperLink.HyperLinkClicked += OnHyperLinkClicked; |
| 1 | 42 | | } |
| | 43 | |
|
| | 44 | | private void OnDestroy() |
| | 45 | | { |
| 1 | 46 | | atlasLayerSectionSelector.GetSection(SATELLITE_SECTION).onSelect.RemoveAllListeners(); |
| 1 | 47 | | atlasLayerSectionSelector.GetSection(PARCELS_SECTION).onSelect.RemoveAllListeners(); |
| | 48 | |
|
| 1 | 49 | | tmpTextHyperLink.HyperLinkClicked -= OnHyperLinkClicked; |
| 1 | 50 | | } |
| | 51 | |
|
| | 52 | | public void Hide() |
| | 53 | | { |
| 0 | 54 | | tmpTextHyperLink.gameObject.SetActive(false); |
| 0 | 55 | | atlasLayerSectionSelector.gameObject.SetActive(false); |
| 0 | 56 | | } |
| | 57 | |
|
| | 58 | | private void OnHyperLinkClicked() => |
| 0 | 59 | | HyperLinkClicked?.Invoke(); |
| | 60 | |
|
| | 61 | | public void SetState(bool satelliteViewActive) => |
| 0 | 62 | | tmpTextHyperLink.gameObject.SetActive(satelliteViewActive); |
| | 63 | | } |
| | 64 | | } |