< Summary

Class:DCL.NavmapRendererConfiguration
Assembly:Navmap
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/NavMap/NavmapRendererConfiguration.cs
Covered lines:3
Uncovered lines:0
Coverable lines:3
Total lines:19
Line coverage:100% (3 of 3)
Covered branches:0
Total branches:0
Covered methods:6
Total methods:6
Method coverage:100% (6 of 6)

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/NavMap/NavmapRendererConfiguration.cs

#LineLine coverage
 1using DCLServices.MapRendererV2.ConsumerUtils;
 2using System;
 3using UnityEngine;
 4
 5namespace DCL
 6{
 7    [Serializable]
 8    public class NavmapRendererConfiguration
 9    {
 10        [field: SerializeField]
 411        public MapRenderImage RenderImage { get; private set; }
 12
 13        [field: SerializeField]
 114        public PixelPerfectMapRendererTextureProvider PixelPerfectMapRendererTextureProvider { get; private set; }
 15
 16        [field: SerializeField]
 117        public MapCameraDragBehavior.MapCameraDragBehaviorData MapCameraDragBehaviorData { get; private set; }
 18    }
 19}