< Summary

Class:DCL.Chat.Notifications.ChatNotificationMessageComponentModel
Assembly:NotificationMessagesHUD
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/NotificationMessagesHUD/NotificationComponent/ChatNotificationMessageComponentModel.cs
Covered lines:2
Uncovered lines:0
Coverable lines:2
Total lines:24
Line coverage:100% (2 of 2)
Covered branches:0
Total branches:0
Covered methods:1
Total methods:1
Method coverage:100% (1 of 1)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
ChatNotificationMessageComponentModel()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/NotificationMessagesHUD/NotificationComponent/ChatNotificationMessageComponentModel.cs

#LineLine coverage
 1using System;
 2
 3namespace DCL.Chat.Notifications
 4{
 5    [Serializable]
 6    public class ChatNotificationMessageComponentModel : BaseComponentModel
 7    {
 8        public int maxHeaderCharacters;
 9        public int maxContentCharacters;
 10        public int maxSenderCharacters;
 11
 12        public string message;
 13        public string time;
 14        public string messageHeader;
 15        public string messageSender;
 16        public bool isPrivate;
 17        public bool isFriendRequest;
 18        public string imageUri;
 19        public string notificationTargetId;
 2220        public bool isImageVisible = true;
 2221        public bool isDockedLeft = true;
 22        public bool isOwnPlayerMentioned;
 23    }
 24}