< Summary

Class:UIComponents.Scripts.Utils.PointerClickHandler
Assembly:UIComponents
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/UIComponents/Scripts/Utils/PointerClickHandler.cs
Covered lines:0
Uncovered lines:1
Coverable lines:1
Total lines:14
Line coverage:0% (0 of 1)
Covered branches:0
Total branches:0
Covered methods:0
Total methods:1
Method coverage:0% (0 of 1)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
OnPointerClick(...)0%6200%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/UIComponents/Scripts/Utils/PointerClickHandler.cs

#LineLine coverage
 1using System;
 2using UnityEngine;
 3using UnityEngine.EventSystems;
 4
 5namespace UIComponents.Scripts.Utils
 6{
 7    public class PointerClickHandler : MonoBehaviour, IPointerClickHandler
 8    {
 9        public event Action<PointerEventData> OnClick;
 10
 11        public void OnPointerClick(PointerEventData eventData) =>
 012            OnClick?.Invoke(eventData);
 13    }
 14}