| | 1 | | using DCL.Helpers; |
| | 2 | | using System; |
| | 3 | | using TMPro; |
| | 4 | | using UnityEngine.EventSystems; |
| | 5 | |
|
| | 6 | | namespace UIComponents.Scripts.Utils |
| | 7 | | { |
| | 8 | | public static class TextMeshProExtensions |
| | 9 | | { |
| | 10 | | public static void SubscribeToClickEvents(this TMP_Text text, Action<PointerEventData> callback) |
| | 11 | | { |
| 0 | 12 | | PointerClickHandler handler = text.gameObject.GetOrCreateComponent<PointerClickHandler>(); |
| 0 | 13 | | handler.OnClick += callback; |
| 0 | 14 | | } |
| | 15 | |
|
| | 16 | | public static void UnsubscribeToClickEvents(this TMP_Text text, Action<PointerEventData> callback) |
| | 17 | | { |
| 0 | 18 | | PointerClickHandler handler = text.gameObject.GetOrCreateComponent<PointerClickHandler>(); |
| 0 | 19 | | handler.OnClick -= callback; |
| 0 | 20 | | } |
| | 21 | | } |
| | 22 | | } |