< Summary

Class:DCLVerticalLayoutGroup
Assembly:UIHelpers
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Helpers/UIHelpers/DCLVerticalLayoutGroup.cs
Covered lines:0
Uncovered lines:1
Coverable lines:1
Total lines:10
Line coverage:0% (0 of 1)
Covered branches:0
Total branches:0
Covered methods:0
Total methods:1
Method coverage:0% (0 of 1)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
SetLayoutHorizontal()0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Helpers/UIHelpers/DCLVerticalLayoutGroup.cs

#LineLine coverage
 1using UnityEngine;
 2using UnityEngine.UI;
 3
 4/// <summary>
 5/// Unity's default VerticalLayoutGroup aligns the child horizontally. We override this behaviour to avoid that
 6/// </summary>
 7public class DCLVerticalLayoutGroup : VerticalLayoutGroup
 8{
 09    public override void SetLayoutHorizontal() { }
 10}

Methods/Properties

SetLayoutHorizontal()