< Summary

Class:LoginSceneController
Assembly:Assembly-CSharp
File(s):/tmp/workspace/explorer-desktop/unity-renderer-desktop/Assets/Scenes/LoginSceneController.cs
Covered lines:0
Uncovered lines:3
Coverable lines:3
Total lines:15
Line coverage:0% (0 of 3)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
Start()0%2100%

File(s)

/tmp/workspace/explorer-desktop/unity-renderer-desktop/Assets/Scenes/LoginSceneController.cs

#LineLine coverage
 1using System.Collections;
 2using System.Collections.Generic;
 3using Login;
 4using UnityEngine;
 5
 6public class LoginSceneController : MonoBehaviour
 7{
 8    private LoginHUDController _loginHUDController;
 9    // Start is called before the first frame update
 10    void Start()
 11    {
 012        _loginHUDController = new LoginHUDController();
 013        _loginHUDController.Initialize();
 014    }
 15}

Methods/Properties

Start()