| | 1 | | using System; |
| | 2 | | using MainScripts.DCL.Utils; |
| | 3 | | using Unity.Collections.LowLevel.Unsafe; |
| | 4 | | using UnityEngine; |
| | 5 | |
|
| | 6 | | namespace MainScripts.DCL.Controllers.HUD.Profile |
| | 7 | | { |
| | 8 | | public class ProfileHUDControllerDesktop : ProfileHUDController |
| | 9 | | { |
| | 10 | | private ProfileHUDViewDesktop viewDesktop; |
| 0 | 11 | | public ProfileHUDControllerDesktop(IUserProfileBridge userProfileBridge) : base(userProfileBridge) |
| | 12 | | { |
| 0 | 13 | | viewDesktop = (ProfileHUDViewDesktop)view; |
| 0 | 14 | | viewDesktop.getButtonSignUp.onClick.RemoveAllListeners(); |
| 0 | 15 | | viewDesktop.getButtonSignUp.onClick.AddListener(OnExitButtonClick); // When you exit the renderer, you will |
| 0 | 16 | | viewDesktop.exitButtons.ForEach( e => e.onClick.AddListener(OnExitButtonClick)); |
| 0 | 17 | | } |
| | 18 | |
|
| | 19 | | private void OnExitButtonClick() |
| | 20 | | { |
| 0 | 21 | | DesktopUtils.Quit(); |
| 0 | 22 | | } |
| | 23 | |
|
| | 24 | | public new void Dispose () |
| | 25 | | { |
| 0 | 26 | | base.Dispose(); |
| 0 | 27 | | viewDesktop.getButtonSignUp.onClick.RemoveAllListeners(); // When you exit the renderer, you will see the la |
| 0 | 28 | | viewDesktop.exitButtons.ForEach( e => e.onClick.RemoveAllListeners()); |
| 0 | 29 | | } |
| | 30 | |
|
| | 31 | | protected override GameObject GetViewPrefab() |
| | 32 | | { |
| 0 | 33 | | return Resources.Load<GameObject>("ProfileHUDDesktop"); |
| | 34 | | } |
| | 35 | | } |
| | 36 | | } |