| | 1 | | using DCL.SettingsPanelHUD; |
| | 2 | | using UnityEngine; |
| | 3 | |
|
| | 4 | | namespace MainScripts.DCL.Controllers.HUD.SettingsPanelHUDDesktop.Scripts |
| | 5 | | { |
| | 6 | | public class SettingsPanelHUDViewDesktop : SettingsPanelHUDView |
| | 7 | | { |
| | 8 | | private const string DESKTOP_PATH = "SettingsPanelHUDDesktop"; |
| | 9 | |
|
| | 10 | | internal static SettingsPanelHUDView Create() |
| | 11 | | { |
| 0 | 12 | | SettingsPanelHUDView view = Instantiate(Resources.Load<GameObject>(DESKTOP_PATH)).GetComponent<SettingsPanel |
| 0 | 13 | | view.name = "_SettingsPanelHUDDesktop"; |
| 0 | 14 | | return view; |
| | 15 | | } |
| | 16 | | } |
| | 17 | | } |