< Summary

Class:MainScripts.DCL.Controllers.HUD.SettingsPanelHUDDesktop.Scripts.VSyncControlController
Assembly:SettingsPanelHUDDesktop
File(s):/tmp/workspace/explorer-desktop/unity-renderer-desktop/Assets/Scripts/MainScripts/DCL/Controllers/HUD/SettingsPanelHUDDesktop/Scripts/VSyncControlController.cs
Covered lines:0
Uncovered lines:5
Coverable lines:5
Total lines:21
Line coverage:0% (0 of 5)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
GetStoredValue()0%2100%
UpdateSetting(...)0%12300%

File(s)

/tmp/workspace/explorer-desktop/unity-renderer-desktop/Assets/Scripts/MainScripts/DCL/Controllers/HUD/SettingsPanelHUDDesktop/Scripts/VSyncControlController.cs

#LineLine coverage
 1using MainScripts.DCL.Controllers.SettingsDesktop.SettingsControllers;
 2using UnityEngine;
 3
 4namespace MainScripts.DCL.Controllers.HUD.SettingsPanelHUDDesktop.Scripts
 5{
 6    [CreateAssetMenu(menuName = "Settings/Controllers/Controls/vSync", fileName = "VSyncControlController")]
 7    public class VSyncControlController : ToggleSettingsControlControllerDesktop
 8    {
 9        public override object GetStoredValue()
 10        {
 011            return currentDisplaySettings.vSync;
 12        }
 13
 14        public override void UpdateSetting(object newValue)
 15        {
 016            var value = (bool)newValue;
 017            currentDisplaySettings.vSync = value;
 018            QualitySettings.vSyncCount = value ? 1 : 0;
 019        }
 20    }
 21}