| | 1 | | using MainScripts.DCL.Utils; |
| | 2 | | using UnityEngine; |
| | 3 | |
|
| | 4 | | namespace MainScripts.DCL.Controllers.HUD.Profile |
| | 5 | | { |
| | 6 | | public class ProfileHUDControllerDesktop : ProfileHUDController |
| | 7 | | { |
| | 8 | | private ProfileHUDViewDesktop viewDesktop; |
| 0 | 9 | | public ProfileHUDControllerDesktop(IUserProfileBridge userProfileBridge) : base(userProfileBridge) |
| | 10 | | { |
| 0 | 11 | | viewDesktop = (ProfileHUDViewDesktop)view; |
| 0 | 12 | | viewDesktop.getButtonSignUp.onClick.RemoveAllListeners(); |
| 0 | 13 | | viewDesktop.getButtonSignUp.onClick.AddListener(OnExitButtonClick); // When you exit the renderer, you will |
| 0 | 14 | | viewDesktop.buttonExit.onClick.AddListener(OnExitButtonClick); |
| 0 | 15 | | } |
| | 16 | |
|
| | 17 | | private void OnExitButtonClick() |
| | 18 | | { |
| 0 | 19 | | DesktopUtils.Quit(); |
| 0 | 20 | | } |
| | 21 | |
|
| | 22 | | protected override GameObject GetViewPrefab() |
| | 23 | | { |
| 0 | 24 | | return Resources.Load<GameObject>("ProfileHUDDesktop"); |
| | 25 | | } |
| | 26 | | } |
| | 27 | | } |